The shifting nature of the bureau's headquarters makes for a unique, 'living' level design that is constantly surprising the player.
Calibration Overview
"A stylish, mysterious, and satisfyingly destructive experience that only struggles with its own navigation."
How we calculate this ➔Calibration Shape
The Final Calibration
Control is Remedy at their peak creative freedom. The physics-based environment destruction makes every encounter feel alive. However, the 'Calibrated' lens must focus on the Map system - it is notoriously unhelpful for navigating the complex verticality of the Oldest House. On PS5, the addition of Ray Tracing adds significant atmosphere, though the 60fps performance mode remains the definitive way to play this fast-paced action game.
The Calibration Team
Editorial Board
The Calibrated Verdict
A stylish, mysterious, and satisfyingly destructive experience that only struggles with its own navigation.
Pros
- + Incredible physics-based destruction
- + Stunning brutalist art direction
- + Compelling supernatural mystery
Cons
- - Confusing 2D map for 3D world
- - Occasional frame drops in heavy combat
The Calibration Matrix
Weighting Mode: Standard (1.0)
Visuals & Presentation
Graphics and UI.
Audio & Sound Design
Music and sounds.
Gameplay & Mechanics
Core loop and loop.
Story & Narrative
Writing and characters.
Performance & Technical
Stability and polish.
Value & Retention
Content volume.



